Game Development Processes
Preparing a QA sheet for the popular arcade game, Tempest!
Presentation for a game we pitched in class!
An HCD for a game I designed called Esc, set in ancient Egypt.
Creating a feature-system matrix and a risk assessment grid for Donkey Kong.
Analysing the release and market performance of Call of Duty Modern Warfare.
A discussion about Blue Sky Open Idea Formation and Brainstorming.