Prince of Persia: Sands of Time Remake

Junior Technical Level Designer at Ubisoft India Studios.

Lightless (Group Project)

Level Designer/Game Designer on a 3D puzzle game in which you must make use of light to manipulate enemies and the environment.

My Work
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Level Design

Level layouts, design and analyses, seminars.

Game Design

Critiques, Pitches and Design Documents.

Game Development Processes

Development Methods, Postmortems, Risk Assessments, Concept Documents, Pitches and Quality Assurance.

Gameplay and Prototyping

Weekly individual and team-based game jams!

Modeling, Texturing and Animation

Using Maya 2018 to make object and character models, texture them and create animations!

VR Game Dev

Designing and Developing a VR Escape Room game, showcased at the Imagine RIT 2018 festival.

About Me
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About Me

I work as a Junior Technical Level Designer at Ubisoft India Studios in Mumbai, India. I graduated with my MS in Game Design and Development from Rochester Institute of Technology in May 2019!

Softwares
Anvil, Unreal Engine 4, Unity 3D, Maya, ZBrush, Substance Painter, Adobe Premiere Pro, Adobe After Effects, Camtasia Studio
Technologies
Virtual Reality, Augmented Reality, Leap Motion
Programming Languages
C#, Blueprint
Interests
Level Design, Game Design, Game Development, Modeling, Video Editing
Work Experience